DEMO
William Sherman, Sartia Adve, John Hart, Steven Hart
This demonstration presents the immersive rendering of large volumetric datasets from medical scans. The visualization is streamed from a more powerfully equipped rendering computer to the Quest headset using the WiVRn OpenXR run time with a specialized client running on the Quest. A collaboration server provides a mechanism by which user avatar data is shared between multiple users and represented in-world permitting users to see the gestures and gaze-direction of their collaborators.