Affiliate Publications
Selected 2025–2026 publications from IMMERSE-affiliated researchers. Each title links to the published article; the BibTeX link imports the citation into Zotero, Mendeley, or EndNote.
2026
Chen, Y.; Sun, X.; Youn, J.-H.; Shultz, C. Strain2Force: Compact Nail-Based Sensor for 3DOF Contact Force Estimation. In 2026 IEEE Haptics Symposium (HAPTICS); IEEE: Reno, NV, USA, 2026; pp 1–6. BibTeX ↗
Eraslan, E.; Yildiz, Y.; Annaswamy, A.; Cecil, J.; Gupta, A. CPHS–XR: A Unifying Framework for Understanding Cyber Physical Human Systems in the Realm of Extended Reality. In HCI International 2025 – Late Breaking Papers; Chen, J. Y. C., Fragomeni, G., Fang, X., Eds.; Lecture Notes in Computer Science; Springer Nature Switzerland: Cham, 2026; Vol. 16338, pp 36–48. BibTeX ↗
Guo, S.; Zhang, F.; Krogmeier, C.; Kao, D.; Mousas, C. Out of Control: Effects of Multimodal Self-Similarity on Embodiment During Autonomous Avatar Demonstrations in Virtual Reality. In Proceedings of the 2026 CHI Conference on Human Factors in Computing Systems; ACM: Barcelona Spain, 2026; pp 1–19. BibTeX ↗
Gupta, H.; Mirzaee, M. A.; Yuan, W. Grasp to Act: Dexterous Grasping for Tool Use in Dynamic Settings. IEEE Robot. Autom. Lett. 2026, 11 (5), 6288–6295. BibTeX ↗
Kim, I.; Dong, Y. Systems-Theoretic Integration of VR and AI for Human Digital Twin. In 2026 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW); IEEE: Daegu, Korea, Republic of, 2026; pp 983–987. BibTeX ↗
Lauinger, A.; Shrivastava, R.; Falak, A.; Zhang, J.; Abraskin, K.; Burnette, P.; Galvez, R. Use of Extended Reality Head-Mounted Displays in US Health Care Education: A Scoping Review. Front. Med. 2026, 13, 1798546. BibTeX ↗
Li, Y.; Ling, L.; Song, Y.; Huang, Y.; Cai, Z. AReframedChair: Reframing the Empty Chair through Dyadic and Triadic AR-Mediated Self-Embodiment. In Proceedings of the 2026 CHI Conference on Human Factors in Computing Systems; ACM: Barcelona Spain, 2026; pp 1–20. BibTeX ↗
Lim, M.; Nepomuceno, A.; Wang, D.; Vogel, M.; Jamison, S.; Arnold, P. M.; Hegazy, S. 539 Enhancing Surgery Clerkship Education: Virtual Reality Simulation for Minimally Invasive Spine Surgery. Neurosurgery 2026, 72 (Supplement_1), 162–162. BibTeX ↗
Nudelman, C. J.; Bottalico, P. Effects of a Virtual Reality Teaching Intervention on Voice Production in Pre Professional Teachers: A Pilot Study. Journal of Voice 2026, S0892199726001244. BibTeX ↗
Ojha, A.; Zhang, Y.; Shayesteh, S.; Jebelli, H.; Akanmu, A. Examining the Role of Virtual Reality in Construction Robotics Learning: Insights on Realism, Presence, and Simulation Sickness. In Computing in Civil Engineering 2025; American Society of Civil Engineers: New Orleans, Louisiana, 2026; pp 991–1000. BibTeX ↗
Planey, J.; Trencevski, D.; Kelle, S. Lowering the Barriers for Designing Immersive Learning Environments: ImmersityXR Framework. In Immersive Learning Research Network; Krüger, J. M., Schmidt, M., Mikropoulos, A., Koutromanos, G., Pedrosa, D., Beck, D., Mystakidis, S., Smith-Nunes, G., Peña-Rios, A., Richter, J., Eds.; Communications in Computer and Information Science; Springer Nature Switzerland: Cham, 2026; Vol. 2598, pp 307–324. BibTeX ↗
Ren, T.; Jebelli, H. Advanced Gimbal Stabilization Techniques for UAVs in High-Precision Construction Tasks. In Computing in Civil Engineering 2025; American Society of Civil Engineers: New Orleans, Louisiana, 2026; pp 442–451. BibTeX ↗
Sy, T. N.; Shultz, C.; Youn, J.-H. Compact Soft Tactile Actuator Based on Stacked Electroosmotic Pumps for Wearable Haptics. In 2026 IEEE Haptics Symposium (HAPTICS); IEEE: Reno, NV, USA, 2026; pp 1–5. BibTeX ↗
Tang, X.; Lira, M.; Lindgren, R. Haptic Experiences Shift Students’ Representational Gestures and Knowledge Resources. J Res Sci Teach 2026, 63 (2), 138–160. BibTeX ↗
Tang, Y.; Wu, M.; Situ, J.; Liu, J.; Cui, A. Y.; Huang, Y. Empowered XR through Generative AI: Balancing Superpowers and Risks. In Proceedings of the 2026 CHI Conference on Human Factors in Computing Systems; ACM: Barcelona Spain, 2026; pp 1–23. BibTeX ↗
Wang, D.; Ni, J.; Zhou, Y.; Ding, W.; Song, W.; Jamison, S.; Yao, M.; Cao, C. SpatialTutor: Object-Aware Mixed Reality Training for Procedural Medical Skills Training with AI-Driven Support. In 2026 IEEE International Conference on Artificial Intelligence and eXtended and Virtual Reality (AIxVR); IEEE: Osaka, Japan, 2026; pp 57–66. BibTeX ↗
Wang, D.; Song, W.; Ni, J.; Zheng, Q.; Zhou, Y.; Liang, K.; Yao, M.; Cao, C. G. L. Should the AI Speak First? Evaluating Proactive vs. Reactive Facilitation in Mixed-Reality Medical Training. In Proceedings of the 2026 CHI Conference on Human Factors in Computing Systems; ACM: Barcelona Spain, 2026; pp 1–19. BibTeX ↗
Wei, Z.; Gao, J.; Yan, Z.; Liu, Y.; Qiu, L.; Xu, X.; Huang, Y.; Qu, H. Follow the Signs or the Crowd? Effects of Environmental Load and Crowd Dynamics in VR Evacuation. IEEE Trans. Visual. Comput. Graphics 2026, 32 (5), 3229–3239. BibTeX ↗
Yang, F.-C.; Choi, M.; Kao, D.; Mousas, C. On the Intelligence and Knowledgeability of Virtual Agents. In Proceedings of the 2026 CHI Conference on Human Factors in Computing Systems; ACM: Barcelona Spain, 2026; pp 1–21. BibTeX ↗
Youn, J.-H.; Chen, Y.; Israr, A.; Shultz, C. Sensitivity at the Edges of the Finger Enables Mixed Reality Force Feedback. IEEE Trans. Haptics 2026, 1–11. BibTeX ↗
Youn, J.-H.; Lee, S. H.; Shultz, C. Mag-Chain: Reconfigurable 6-DOF Tangible Interfaces Using Magnetic Chains. In Proceedings of the Twentieth International Conference on Tangible, Embedded, and Embodied Interaction; ACM: Chicago IL USA, 2026; pp 1–13. BibTeX ↗
Zhang, Y.; Ojha, A.; Shayesteh, S.; Jebelli, H. Investigating the Role of Haptic Feedback in Enhancing Immersive ExoskeletonTraining in Construction. In Computing in Civil Engineering 2025; American Society of Civil Engineers: New Orleans, Louisiana, 2026; pp 963–971. BibTeX ↗
Zhang, Y.; Jebelli, H. Investigating the Impact of Virtual Reality Training on Cognitive Load in Worker–Unmanned Ground Vehicle Interactions in Construction. In Computing in Civil Engineering 2025; American Society of Civil Engineers: New Orleans, Louisiana, 2026; pp 954–962. BibTeX ↗
Zhang, Y.; Ren, T.; Jebelli, H. Design and Implementation of VR-ERGOEXO: A Virtual Reality Platform for Enhancing Ergonomic Compliance and Posture in Wearable Exoskeleton-Assisted Construction Tasks. J. Comput. Civ. Eng. 2026, 40 (4), 04026039. BibTeX ↗
2025
Agarwal, A.; Mirzaee, M. A.; Sun, X.; Yuan, W. A Modularized Design Approach for GelSight Family of Vision-Based Tactile Sensors. The International Journal of Robotics Research 2025, 44 (13), 2195–2214. BibTeX ↗
Arnett, H.; Bievenue, L.; Shulman, R. Space and Facilitation Effects on Engagement of Children in a Museum Makerspace: Maximizing Limited Resources. Journal of Museum Education 2025, 50 (3), 318–333. BibTeX ↗
Asif, S. A.; Cao, Y.; Veng, S.; Chisholm, K.; Patt Posthumous, R.; Rutherford, T.; Shen, C.-C.; Mouza, C. AugmentWall: An AR Firewall Game for Concretizing Cybersecurity Concepts and Examining Student Engagement, Learning, and Motivation. In 2025 IEEE Integrated STEM Education Conference (ISEC); IEEE: Princeton, NJ, USA, 2025; pp 1–8. BibTeX ↗
Ball, C.; Huang, K.-T.; Francis-Levin, J. Beyond the Hype: Longitudinal Trends in Virtual Reality Perceptions beyond the COVID-19 Pandemic. IR 2025, 30 (iConf), 260–279. BibTeX ↗
Bethke, E.; Bramlet, M. T.; Sutton, B. P.; Evans, J. L.; Hanner, A.; Tran, A.; O’Rourke, B.; Soofi, N.; Amos, J. R. Assessing the Impact of Virtual Reality on Surgeons’ Mental Models of Complex Congenital Heart Cases. Int J CARS 2025, 21 (3), 595–605. BibTeX ↗
Bottalico, P.; Wingfield, C. J.; Nudelman, C. J.; Farina, A.; Glasner, J. D.; Redman, Y. G. Singing in Virtual versus Real Rooms: Is It the Same? The Journal of the Acoustical Society of America 2025, 158 (5), 3645–3655. BibTeX ↗
Bottalico, P.; Wingfield, C.; Nudelman, C. J.; Gonzales Redman, Y. Does Virtual Reality Match Reality? Vocal Performance across Environments. The Journal of the Acoustical Society of America 2025, 157 (4_Supplement), A87–A87. BibTeX ↗
Cai, R.; Janaka, N.; Kim, H.; Chen, Y.; Zhao, S.; Huang, Y.; Hsu, D. AiGet: Transforming Everyday Moments into Hidden Knowledge Discovery with AI Assistance on Smart Glasses. In Proceedings of the 2025 CHI Conference on Human Factors in Computing Systems; ACM: Yokohama Japan, 2025; pp 1–26. BibTeX ↗
Chen, S.; Cheng, H.; Su, S.; Patterson, S.; Kushalnagar, R.; Huang, Y.; Wang, Q. Customizing Generated Signs and Voices of AI Avatars: Deaf-Centric Mixed-Reality Design for Deaf-Hearing Communication. Proc. ACM Hum.-Comput. Interact. 2025, 9 (2), 1–31. BibTeX ↗
Choi, M.; Cui, D.; Guo, S.; Kao, D.; Mousas, C. Let’s Do It My Way: Effects of Personality and Age of Virtual Characters. IEEE Trans. Visual. Comput. Graphics 2025, 31 (11), 9537–9547. BibTeX ↗
Eraslan, E.; Gupta, A. Toward Human-Centered Swarm Control: A VR-Based UAV Simulator for Training and Cognitive Evaluation; 2025. BibTeX ↗
Eraslan, E.; Cheng, Q.; Mois, G.; Rogers, W.; Gupta, A. Enhancing Classification of Extended Reality for Different Age Groups to Support Dimensions of Wellness: A Systematic Mapping Review. SSRN 2025. BibTeX ↗
Gao, S.; Liu, J.; Jiang, Q.; Sinclair, F.; Sentosa, W.; Godfrey, B.; Adve, S. XRgo: Design and Evaluation of Rendering Offload for Low-Power Extended Reality Devices. In Proceedings of the 16th ACM Multimedia Systems Conference; MMSys ’25; Association for Computing Machinery: New York, NY, USA, 2025; pp 124–135. BibTeX ↗
Grauman, K.; Westbury, A.; Torresani, L.; Kitani, K.; Malik, J.; Afouras, T.; Ashutosh, K.; Baiyya, V.; Bansal, S.; Boote, B.; Byrne, E.; Chavis, Z.; Chen, J.; Cheng, F.; Chu, F.-J.; Crane, S.; Dasgupta, A.; Dong, J.; Escobar, M.; Forigua, C.; Gebreselasie, A.; Haresh, S.; Huang, J.; Islam, M. M.; Jain, S.; Khirodkar, R.; Kukreja, D.; Liang, K. J.; Liu, J.-W.; Majumder, S.; Mao, Y.; Martin, M.; Mavroudi, E.; Nagarajan, T.; Ragusa, F.; Ramakrishnan, S. K.; Seminara, L.; Somayazulu, A.; Song, Y.; Su, S.; Xue, Z.; Zhang, E.; Zhang, J.; Castillo, A.; Chen, C.; Fu, X.; Furuta, R.; González, C.; Gupta, P.; Hu, J.; Huang, Y.; Huang, Y.; Khoo, W.; Kumar, A.; Kuo, R.; Lakhavani, S.; Liu, M.; Luo, M.; Luo, Z.; Meredith, B.; Miller, A.; Oguntola, O.; Pan, X.; Peng, P.; Pramanick, S.; Ramazanova, M.; Ryan, F.; Shan, W.; Somasundaram, K.; Song, C.; Southerland, A.; Tateno, M.; Wang, H.; Wang, Y.; Yagi, T.; Yan, M.; Yang, X.; Yu, Z.; Zha, S. C.; Zhao, C.; Zhao, Z.; Zhu, Z.; Zhuo, J.; Arbeláez, P.; Bertasius, G.; Crandall, D.; Damen, D.; Engel, J.; Farinella, G. M.; Furnari, A.; Ghanem, B.; Hoffman, J.; Jawahar, C. V.; Newcombe, R.; Park, H. S.; Rehg, J. M.; Sato, Y.; Savva, M.; Shi, J.; Shou, M. Z.; Wray, M. Ego-Exo4D: Understanding Skilled Human Activity from First- and Third-Person Perspectives. Int J Comput Vis 2025, 133 (12), 8356–8435. BibTeX ↗
Ilie, R.; Kang, N. Building a Self-Guided Virtual Reality Learning Tool for Electromagnetism. In 2025 ASEE Annual Conference & Exposition Proceedings; ASEE Conferences: Montreal, Quebec, Canada, 2025; p 56035. BibTeX ↗
Jahadakbar, M.; Yao, M. Z. The Routine: Enhancing Special Needs Education Through AI-Personalized Embodied Learning in Virtual Environments. In 2025 IEEE International Conference on Artificial Intelligence and eXtended and Virtual Reality (AIxVR); IEEE: Lisbon, Portugal, 2025; pp 176–182. BibTeX ↗
Ji, R.; Wu, M.; Chen, B.; Zink, M.; Sitaraman, R. K.; Chakareski, J.; Nahrstedt, K. Anywhere Avatar: 3D Telepresence with Just a Phone and a Laptop. In Proceedings of the 33rd ACM International Conference on Multimedia; MM ’25; Association for Computing Machinery: New York, NY, USA, 2025; pp 13537–13539. BibTeX ↗
Jiang, Q.; Pang, Y.; Sentosa, W.; Gao, S.; Huzaifa, M.; Zhang, J.; Perez-Ramirez, J.; Das, D.; Gonzalez-Aguirre, D.; Godfrey, B.; Adve, S. RemoteVIO: Offloading Head Tracking in an End-to-End XR System. In Proceedings of the 16th ACM Multimedia Systems Conference; ACM: Stellenbosch South Africa, 2025; pp 101–112. BibTeX ↗
Jiang, H.; Hsu, H.-Y.; Zhang, K.; Yu, H.-N.; Wang, S.; Li, Y. PhysTwin: Physics-Informed Reconstruction and Simulation of Deformable Objects from Videos. arXiv 2025. BibTeX ↗
Kang, J.; Xu, X.; Yan, L. Leveraging Affordances of Immersive Technology-Supported Collaborative Learning (ITCL): A Systematic Review. Educ Inf Technol 2025, 30 (1), 607–647. BibTeX ↗
Kim, T.; Planey, J.; Xing, W. Extended Abstract—Log Data as a Window into Learning: Embodied Interactions in a Virtual Reality Simulation. In 2025 11th International Conference of the Immersive Learning Research Network (iLRN) Proceedings - Selected Academic Contributions; The Immersive Learning Research Network: Chicago, Illinois, USA, 2025; pp 147–153. BibTeX ↗
Kronenberger, M. T.; Liang, H.-N.; Mousas, C.; Kao, D. Design Considerations for Virtual Self-Representation in Educational Games. IEEE Comput. Grap. Appl. 2025, 45 (4), 107–115. BibTeX ↗
Kwon, O.; Yamsani, S.; Myers, N.; Taylor, S.; Hong, J.; Park, K.; Alspach, A.; Kim, J. PAPRLE (Plug-And-Play Robotic Limb Environment): A Modular Ecosystem for Robotic Limbs. arXiv July 8, 2025. BibTeX ↗
Lechappé, A.; Milliat, A.; Kabil, A.; Chollet, M.; Dumas, C. System As A Collaborator (SAAC): A Framework for Modeling, Capturing and Augmenting Collaborative Activities in Extended Reality. In 2025 IEEE 21st International Conference on Automation Science and Engineering (CASE); IEEE: Los Angeles, CA, USA, 2025; pp 759–765. BibTeX ↗
Lee, J. Y.; Wu, Y.; Zou, C.; Hoiem, D.; Wang, S. Plenoptic PNG: Real-Time Neural Radiance Fields in 150 KB. In 2025 International Conference on 3D Vision (3DV); IEEE: Singapore, Singapore, 2025; pp 502–511. BibTeX ↗
Li, Y.; Ji, C.; Mitra, S. Verifying Vision-Based Autonomy with Abstract Rendering and Perception Contracts. In Proceedings of the ACM/IEEE 16th International Conference on Cyber-Physical Systems (with CPS-IoT Week 2025); ACM: Irvine CA USA, 2025; pp 1–2. BibTeX ↗
Li, Y.; Zhang, H.; Cui, A. Y.; Ma, Z.; Song, Y.; Cai, Z.; Huang, Y. EyeSee: Enhancing Art Appreciation through Anthropomorphic Interpretations from Multiple Perspectives. In Proceedings of the 2025 CHI Conference on Human Factors in Computing Systems; ACM: Yokohama Japan, 2025; pp 1–23. BibTeX ↗
Li, Y.; Ji, C.; Zhong, X.; Zhang, H.; Mitra, S. Abstract Rendering: Computing All That Is Seen in Gaussian Splat Scenes. arXiv March 4, 2025. BibTeX ↗
Léchappé, A.; Fleury, C.; Chollet, M.; Dumas, C. How to Categorize Collaboration during a Collaborative Puzzle-Solving Task? Validation of Collaboration Profiles Using Multimodal Data in Virtual Reality Context. Proc. ACM Hum.-Comput. Interact. 2025, 9 (2), 1–46. BibTeX ↗
Miao, Y.; Yuceel, E.; Fainekos, G.; Hoxha, B.; Okamoto, H.; Mitra, S. Performance-Guided Refinement for Visual Aerial Navigation Using Editable Gaussian Splatting in FalconGym 2.0. arXiv October 2, 2025. BibTeX ↗
Mois, G.; Eraslan, E.; Sun, T.; Cheng, Q.; Gupta, A.; Rogers, W. Insights on Leveraging Virtual Reality as a Medium for Intervention Delivery for Older Adults. Innovation in Aging 2025, 9 (Supplement_2), igaf122.3796. BibTeX ↗
Nahrstedt, K.; Sitaraman, R.; Chakareski, J.; Zink, M.; Wu, M.; Wang, L.; Chen, B.; Ji, R.; Lee, K.-Y.; Murray, J.; Singh, S. miVirtualSeat: A Next Generation Hybrid Telepresence System. In Proceedings of the 3rd Workshop on Emerging Multimedia Systems; ACM: Coimbra Portugal, 2025; pp 64–66. BibTeX ↗
Ngui, I.; McBeth, C.; He, G.; Santos, A. C.; Soares, L.; Morales, M.; Amato, N. M. Extended Reality System for Robotic Learning from Human Demonstration. In 2025 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW); IEEE: Saint Malo, France, 2025; pp 1304–1305. BibTeX ↗
Ngui, I.; McBeth, C.; Santos, A.; He, G.; Mimnaugh, K. J.; Motes, J. D.; Soares, L.; Morales, M.; Amato, N. M. ERUPT: An Open Toolkit for Interfacing with Robot Motion Planners in Extended Reality. arXiv October 2, 2025. BibTeX ↗
Nudelman, C. J.; Tunuguntla, A.; Ha, N.; Rogala, I.; House-Henry, K.; Lopez, B.; Perez Guerrero, R.; Bottalico, P. Virtual Reality and Voice: Sensory Integration and Feasibility of a Voice Intervention. The Journal of the Acoustical Society of America 2025, 157 (4_Supplement), A132–A132. BibTeX ↗
Nudelman, C. J.; Tunuguntla, A.; Ha, N.; Rogala, I.; House-Henry, K.; Lopez, B.; Perez Guerrero, R.; Bottalico, P. Sensory-Driven Voice Modulation: Effects of Auralized Acoustics and Visual VR on Voice Outcomes. In Proceedings of the 11th Convention of the European Acoustics Association Forum Acusticum / EuroNoise 2025; European Acoustics Association: Málaga, Spain, 2025; pp 3711–3718. BibTeX ↗
Ojha, A.; Zhang, Y.; Jebelli, H. Transforming Construction Robotics Education with Virtual Reality: Analyzing Student Presence and Self-Efficacy; Montreal, Canada, 2025. BibTeX ↗
Ojha, A.; Zhang, Y.; Shayesteh, S.; Sharifironizi, A.; Jebelli, H.; Akanmu, A. Advancing Construction Robotics Learning through Virtual Reality: A User Experience and Usability Study. In Computing in Civil Engineering 2024; American Society of Civil Engineers: Pittsburgh, Pennsylvania, 2025; pp 110–119. BibTeX ↗
Pang, Y.; Kondguli, S.; Wang, S.; Adve, S. Ada: A Distributed, Power-Aware, Real-Time Scene Provider for XR. IEEE Transactions on Visualization and Computer Graphics 2025, 31 (11), 9677–9687. BibTeX ↗
Rendy, J.; Milleville-Pennel, I.; Dumas, C.; Lebourque, T. Comparison and Validation of an Immersive Flight Simulator Using a Virtual Reality Headset versus a Professional Simulator for Novice Pilots. Ergonomics 2025, 1–19. BibTeX ↗
Schroeder, N. L.; Zhang, S.; Jaldi, C. D.; Gladstone, J. R.; López, A. A.; Dorley, E. Virtual Characters Help K–12 Students Learn and Improve Motivation: A Meta-Analysis. Review of Educational Research 2025, 00346543251389930. BibTeX ↗
Schultz, C.; Nepomuceno, A.; Kim, I. An Overview and Critical Analysis: A Discussion Paper on Technological Innovations in Nursing Education. Nurse Education in Practice 2025, 88, 104562. BibTeX ↗
Shaffer, A.; Ilie, R. BYOE: Building Robust VR Learning Environments: Best Methods to Visualize Divergence-Free Vector Fields. In 2025 ASEE Annual Conference & Exposition Proceedings; ASEE Conferences: Montreal, Quebec, Canada, 2025; p 56047. BibTeX ↗
Shao, T.; Oyedokun, O.; Mousas, C.; Kao, D. Towards Understanding the Impact of AI-Generated Visual and Vocal Self-Similarity on Avatar Identification, Motivation, and Engagement in Educational Games. In Companion Proceedings of the Annual Symposium on Computer-Human Interaction in Play; ACM: Pittsburgh USA, 2025; pp 184–190. BibTeX ↗
Shayesteh, S.; Jebelli, H. Revolutionizing Human-Robot Collaboration in Construction: An Empirical Inquiry into the Role of Advanced Multi-Finger Haptic Feedback within Immersive Environments. In Computing in Civil Engineering 2024; American Society of Civil Engineers: Pittsburgh, Pennsylvania, 2025; pp 906–915. BibTeX ↗
Smith, A. D.; Muthumanickam, B.; Feng, Y.; Ding, W.; Hauser, K. UnityEyes 2: Open Source Robust Synthetic Eye Generation for Camera-Based Eye Tracking with Machine Learning. In Proceedings of the 2025 Symposium on Eye Tracking Research and Applications; ACM: Tokyo Japan, 2025; pp 1–3. BibTeX ↗
Tabassum, N.; Shaffer, E.; Garg, N. Crystal Vision: A Virtual Reality Game for Learning Materials Crystallography. Structural Dynamics 2025, 12 (2_Supplement), A403–A403. BibTeX ↗
Tang, Y.; Situ, J.; Cui, A. Y.; Wu, M.; Huang, Y. LLM Integration in Extended Reality: A Comprehensive Review of Current Trends, Challenges, and Future Perspectives. In Proceedings of the 2025 CHI Conference on Human Factors in Computing Systems; ACM: Yokohama Japan, 2025; pp 1–24. BibTeX ↗
Tang, X.; Talhan, A.; Nisar, H.; Lindgren, R.; Lira, M. Good Vibrations: Feeling and Interpreting Haptic Feedback; 2025; pp 1809–1813. BibTeX ↗
Tian, B.; Gao, Q.; Xianyu, S.; Cui, X.; Zhang, M. FlexGaussian: Flexible and Cost-Effective Training-Free Compression for 3D Gaussian Splatting. arXiv July 9, 2025. BibTeX ↗
Tiwari, A.; Masoud, F.; Nguyen, D. T.; Kraft, J.; Ji, H.; Nahrstedt, K. Fire360: A Benchmark for Robust Perception and Episodic Memory in Degraded 360-Degree Firefighting Videos. arXiv June 2, 2025. BibTeX ↗
Tiwari, A.; Nahrstedt, K. ACT360: An Efficient 360-Degree Action Detection and Summarization Framework for Mission-Critical Training and Debriefing. In 2025 IEEE International Conference on Smart Computing (SMARTCOMP); IEEE: Cork, Ireland, 2025; pp 34–41. BibTeX ↗
Toenjes, J. SoundWave Surfing: Gaming, Interactivity, and Contemporary Dance. In Music and Motion – Interweaving Artistic Practice and Theory in Dance and Beyond; Schroedter, S., Ed.; transcript Verlag: Bielefeld, Germany, 2025; pp 407–418. BibTeX ↗
Wang, Y. M.; Yao, M. Z. Using Augmented Reality (AR) to Increase Risk Perception of E-Cigarettes among Young Adults: From the Perspective of Construal Level Theory. Computers in Human Behavior Reports 2025, 20, 100802. BibTeX ↗
Wang, Z.; Mo, Y.; Jin, S.; Yuan, W. DoorBot: Closed-Loop Task Planning and Manipulation for Door Opening in the Wild with Haptic Feedback. arXiv April 12, 2025. BibTeX ↗
Wen, J.; Schwing, A. G.; Wang, S. NoPo-Avatar: Generalizable and Animatable Avatars from Sparse Inputs without Human Poses. arXiv November 20, 2025. BibTeX ↗
Wingfield, C. J.; Gonzales Redman, Y. G.; Nudelman, C. J.; Bottalico, P. Virtual Reality for Performance Preparation. In Proceedings of the 11th Convention of the European Acoustics Association Forum Acusticum / EuroNoise 2025; European Acoustics Association: Málaga, Spain, 2025; pp 3965–3971. BibTeX ↗
Wu, X.; Steiger, J.; Li, B.; Srikant, R. Optimal Hybrid Feedback-Driven Learning for Wireless Interactive Panoramic Scene Delivery. In Proceedings of the Twenty-sixth International Symposium on Theory, Algorithmic Foundations, and Protocol Design for Mobile Networks and Mobile Computing; ACM: Rice University Houston TX USA, 2025; pp 341–350. BibTeX ↗
Wu, N.; Chen, B.; Cheng, R.; Nahrstedt, K.; Han, B. NeVo: Advancing Volumetric Video Streaming with Neural Content Representation. In Proceedings of the 31st Annual International Conference on Mobile Computing and Networking; ACM MOBICOM ’25; Association for Computing Machinery: New York, NY, USA, 2025; pp 267–282. BibTeX ↗
Wu, Y.; Lee, J. Y.; Zou, C.; Wang, S.; Hoiem, D. MonoPatchNeRF: Improving Neural Radiance Fields with Patch-Based Monocular Guidance. In 2025 International Conference on 3D Vision (3DV); IEEE: Singapore, Singapore, 2025; pp 480–489. BibTeX ↗
Wu, N.; Lin, W.; Cheng, R.; Chen, B.; Zhu, Y.; Nahrstedt, K.; Han, B. Advancing Immersive Content Delivery with Dynamic 3D Gaussian Splatting. In Proceedings of the 26th International Workshop on Mobile Computing Systems and Applications; ACM: La Quinta CA USA, 2025; pp 109–114. BibTeX ↗
Xu, Z.; Fan, X.; Wang, Z.-Q.; Jiang, X.; Choudhury, R. R. ArrayDPS: Unsupervised Blind Speech Separation with a Diffusion Prior. arXiv June 17, 2025. BibTeX ↗
Xu, J.; Deng, K.; Fan, Z.; Wang, S.; Xie, J.; Yang, J. AD-GS: Object-Aware B-Spline Gaussian Splatting for Self-Supervised Autonomous Driving. In 2025 IEEE/CVF International Conference on Computer Vision (ICCV); IEEE: Honolulu, HI, USA, 2025; pp 24770–24779. BibTeX ↗
Yao, D. Y.; Zhai, A. J.; Wang, S. Uni4D: Unifying Visual Foundation Models for 4D Modeling from a Single Video. arXiv March 27, 2025. BibTeX ↗
Youn, J.-H.; Israr, A.; Shultz, C. Pushing the Boundary: Force Sensitivity at the Edges of the Finger for Mixed Reality Haptics. In 2025 IEEE World Haptics Conference (WHC); 2025; pp 478–484. BibTeX ↗
Youn, J.-H.; Lee, S. H.; Shultz, C. HaptiCoil: Soft Programmable Buttons with Hydraulically Coupled Haptic Feedback and Sensing. In Proceedings of the 2025 CHI Conference on Human Factors in Computing Systems; CHI ’25; Association for Computing Machinery: New York, NY, USA, 2025; pp 1–16. BibTeX ↗
Zhang, Y.; Ojha, A.; Shayesteh, S.; Jebelli, H. Personalized and Adaptive Virtual Reality Training for Physically Coupled Robots in Construction; Montreal, Canada, 2025. BibTeX ↗
Zhang, Y.; Shayesteh, S.; Jebelli, H. Evolving Construction Robotics Training: Embracing Virtual Reality for Effective Wearable Robot Use in Construction. In Computing in Civil Engineering 2024; American Society of Civil Engineers: Pittsburgh, Pennsylvania, 2025; pp 120–128. BibTeX ↗
Zhang, Y.; Ren, T.; Jebelli, H. Enhancing Ergonomics and Posture with Wearable Robots for Construction Tasks: Evaluating the Impact of Virtual Reality-Based Exoskeleton Training Platforms. In Computing in Civil Engineering 2024; American Society of Civil Engineers: Pittsburgh, Pennsylvania, 2025; pp 599–607. BibTeX ↗
Zhang, Y.; Jebelli, H. Cognitive Load-Aware Virtual Reality Training Platform for Safe Drone Operations in Construction; Montreal, Canada, 2025. BibTeX ↗
Zhou, Y.; Kang, J.; Wang, Y.; Ashiq, M. A Multimodal Representation Framework for Collaborative Knowledge-Building in an Immersive Astronomy Simulation: Using Transmodal Ordered Network Analysis. Education Tech Research Dev 2025, 73 (4), 2189–2211. BibTeX ↗
Zhu, Z.; Wang, S.; Xie, J.; Liu, J.; Wang, J.; Yang, J. VoxelSplat: Dynamic Gaussian Splatting as an Effective Loss for Occupancy and Flow Prediction. arXiv June 5, 2025. BibTeX ↗