POSTER
Giulia Fusari, Charles Nudleman, Mariah Bates, Pasquale Bottalico
This study investigates the feasibility and effectiveness of immersive audio-visual virtual reality (VR) as a platform for voice therapy in professional voice users. Four participants underwent a one-month longitudinal intervention combining traditional in-person voice training with VR-based sessions designed to simulate realistic acoustic and communicative environments. Voice use was continuously monitored through ambulatory voice dosimetry during daily teaching activities. Pre- and post-training assessments captured changes in vocal function, while subjective user experience was evaluated using a structured surveys.
Preliminary findings suggest that VR-based training can complement conventional therapy by promoting transfer of vocal strategies to ecologically valid settings. Dosimetry data indicate measurable changes in vocal load and usage patterns over time, alongside improvements in selected vocal parameters following training. Participants reported positive engagement and perceived realism of the immersive environment, highlighting its potential as a scalable and accessible tool for voice rehabilitation and training.
These results support the integration of immersive technologies into voice therapy, with implications for enhancing adherence, ecological validity, and real-world vocal outcomes.