IMMERSE Community Demo Day 2025

IMMERSE Community Demo Day 2026

On December 2nd from 4-6 PM IMMERSE will be hosting an immersive demo day in its NCSA 3103 lab space and adjacent rooms. 

Stop by during the event for opportunities to get hands on with some current immersive computing projects on campus across all stages of development, talk to the teams supporting the work, and boost your connections across the IMMERSE community.

RSVP

Demo Day Contributors

 

Center for Innovation in Teaching & Learning 

 

 

  • Spatial Maze: Showcasing how the brain builds neural pathways during maze navigation

 

  • XR Liver Surgery Trainer: A virtual study of the liver and various surgery methods for removing tumors

Find us in NCSA 3103

  • Mixed Reality Lumbar Puncture Trainer - JUMP Simulation Center: Leverage an Apple Vision Pro for guidance on a lumbar puncture procedure mapped to a physical manikin.

 

  • Multi-user Acute Respiratory Distress Syndrome Trainer - JUMP Simulation Center

 

  • Virtual Operating Room Simulation: Explore a spatial capture of a real operating room designed to assist medical students prepare for on-site training.

Find us in NCSA 3103

 

 

 

  • VRchaeology - Laura Shackelford, Anthropology: VRchaeology revolutionizes the study of archaeology by bringing archaeological field techniques into the classroom through virtual reality (VR).

 

  • Master Dancer - John Toenjes, Dance:  Engage in action games to learn the  movement principles of famous dancer Loïe Fuller and, guided by Virtual Loïe, explore her world.

 

Find us in NCSA 2103

ImmersityXR and

 

  • ImmersityXR: Explore a recent Illinois Computes collaboration via a multi-user collaborative WebXR drawing app completely hosted on campus resources.

Find us in NCSA 3103

Shenlong Wang Group

  • Robotic teleoperation demo

Find us in NCSA 3103

 

Interactive Display Lab

  • Haptap: Localized tapping instead of diffused vibration using a new actuation method.

 

  • HapticVR: We built a fingertip haptic device that stimulates the edges of the fingerpad, allowing strong forces to be rendered in VR without blocking natural finger use.

Find us in NCSA 3000